bridge wip
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Re: bridge wip
oh wow, that's a really nice shot of the tree. and the bridge is coming along really nicely. I curious is there is a subject matter to this, that may better help understand what your going for, unless it's just as is just because.
I also like how the boards are not all aligned, it adds 'character' for lack of a better word. The only thing I noticed was the ropes. it doesn't quite look like it's supporting the weight of the boards, and I can't help but notice no rope under the boards. but I really could be wrong on that point.
I also like how the boards are not all aligned, it adds 'character' for lack of a better word. The only thing I noticed was the ropes. it doesn't quite look like it's supporting the weight of the boards, and I can't help but notice no rope under the boards. but I really could be wrong on that point.
Re: bridge wip
Thanks
I didn't add rope under the board because I kind of liked the hanging feel of that. But if it doesn't work I can put some in.
As for the subject matter...its kind of silly. I have a idea for a game level and I'm trying to get it into unity for my own enjoyment/practice. It's a dream world so I'm trying to play with things to make them feel off but not too off since this is the first level.
I didn't add rope under the board because I kind of liked the hanging feel of that. But if it doesn't work I can put some in.
As for the subject matter...its kind of silly. I have a idea for a game level and I'm trying to get it into unity for my own enjoyment/practice. It's a dream world so I'm trying to play with things to make them feel off but not too off since this is the first level.
Re: bridge wip
I'm trying to figure out why my leaves are not double sided on the texture. (You can't see half of them since the normals are facing up) I've run into this problem before but I can't remember the solution.
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