bridge wip

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bridge wip

Post by skyledragon on Thu Apr 04, 2013 8:00 pm

Working on a bridge. Lots of assets to do for this project...

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Re: bridge wip

Post by skyledragon on Thu Apr 04, 2013 8:06 pm

I will be making it droop/hang plus duplicating the planks next.
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Re: bridge wip

Post by skyledragon on Wed Apr 10, 2013 6:53 pm

Got my bridge into unity...slowly figuring things out.

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Re: bridge wip

Post by skyledragon on Wed Apr 10, 2013 7:47 pm

I'll probably have to redo this tree but wanted to put it in the scene to get a feel.

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Re: bridge wip

Post by jonbaldi on Thu Apr 11, 2013 11:02 am

oh wow, that's a really nice shot of the tree. and the bridge is coming along really nicely. I curious is there is a subject matter to this, that may better help understand what your going for, unless it's just as is just because.
I also like how the boards are not all aligned, it adds 'character' for lack of a better word. The only thing I noticed was the ropes. it doesn't quite look like it's supporting the weight of the boards, and I can't help but notice no rope under the boards. but I really could be wrong on that point.
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Re: bridge wip

Post by skyledragon on Thu Apr 11, 2013 11:42 am

Thanks Very Happy
I didn't add rope under the board because I kind of liked the hanging feel of that. But if it doesn't work I can put some in.

As for the subject matter...its kind of silly. I have a idea for a game level and I'm trying to get it into unity for my own enjoyment/practice. It's a dream world so I'm trying to play with things to make them feel off but not too off since this is the first level.
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Re: bridge wip

Post by skyledragon on Thu Apr 11, 2013 11:43 am

I'm trying to figure out why my leaves are not double sided on the texture. (You can't see half of them since the normals are facing up) I've run into this problem before but I can't remember the solution.
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