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Maya - Duplicating an object along a path

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Post by serbus Thu Mar 14, 2013 10:26 pm

I recently made this tutorial for another site and I thought I would post it here. Many thanks to Jordan for teaching us this last term.

Apologies for the crappy model. XD

First move the pivot point to where you want to rotate on your scale ('insert' to edit pivot and 'insert' again to get apply changes)

Maya - Duplicating an object along a path ScaleTutorial1_zpsddfc512d

Snap your scale onto your curve.
Freeze Transformations and Delete your History.
Select your scale, then select your curve.

Maya - Duplicating an object along a path ScaleTutorial2_zpsa815d51c

Go to the Animation Tab
Animate>Motion Path>Attach to Motion Path [option box]
For world type choose Normal. The End time will determine how many duplicates you will have.

Maya - Duplicating an object along a path ScaleTutorial3_zps8d2c5c3c

Animate>Create Animation Snapshot [option box]
End time should be the same as previous
Increment should be 1. You can change increment if there are too many duplicates.

Maya - Duplicating an object along a path ScaleTutorial4_zps6518cfa6

If you get this weird tapering issue where there's more duplicates in one area (like you can see here near the end) you can fix that in the Graph Editor.

Maya - Duplicating an object along a path ScaleTutorial5_zpsae94213a

First ctrl+z to undo the snapshot
Window>Animation Editors>Graph Editor

If you zoom out you can see a kind of curve on a graph.

Maya - Duplicating an object along a path ScaleTutorial6_zps253bade4

Select the top point, then select the left bar on that point and middle mouse drag down so it looks like this.

Maya - Duplicating an object along a path ScaleTutorial7_zps77291a13

This will fix that tapering issue. Now you can redo the snapshot.
Animate>Create Animation Snapshot [option box]
Duplicates will be evenly distributed.

Maya - Duplicating an object along a path ScaleTutorial8_zpsdab52881

Now you'll still have an animation to deal with. Simply select your original model and curve and delete! You can combine all your new scales (Polygon tab>Mesh>Combine) and make a new curve to do the same along a different direction.

Maya - Duplicating an object along a path ScaleTutorial9_zpsbb13afdc

Final results. Hope this helped!
serbus
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Post by ccchesley Thu Mar 14, 2013 11:47 pm

This is so awesome!!! Thanks for posting this and making the steps easy to follow.
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Post by skyledragon Fri Mar 15, 2013 7:26 am

Oh yeah this is great, thank you!
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